Heraldry

Heraldry is a system that allows players to use either random or custom coat-of-arms to identify their constructions in Airships: Conquer the Skies.

Bonuses
The first symbol used on the coat-of-arms determines the bonus provided (no bonus in multiplayer mode). Symbols that do not provide a bonus are not listed.


 * Anvil - -50% cost to all forms of steel armour
 * Bee - Ships and buildings are built twice as fast
 * Crown - Conquered cities have no pacification period
 * Dragon - You can build Dragonriders
 * Eagle - All cannons are twice as accurate
 * Eye - Spy actions are 50% cheaper and 50% more likely to succeed
 * Harpoon - Bonus research/money gains from defeating encounters
 * Guillotine - Revolting cities join your empire
 * Lion - 50% faster reload in boarding combat
 * Mountain - +30% lift from suspendium chambers
 * Mullet - +30% damage with all explosive weapons (can, rarely, be obtained from defeating Mad Scientists during the campaign; not sure if stacks)
 * Scales - +15% income from cities
 * Tower - -50% cost to all forms of stone armour
 * Tree - -50% cost to all forms of wooden armour
 * Waves - Fires are put out twice as quickly
 * Wheel - Ships are ready for commands twice as quickly
 * Wrench - Repair 50% faster

Start with one of the following technologies already researched, presumably based on the starting technology tier for the campaign:
 * Estoile - Gunnery, Metallurgy, Reinforced Hulls, Fortifications
 * Gear - Machinery, Landships, Machining
 * Goutte - Explosives, Advanced Explosives, Combustibles
 * Lozenge - Energised Suspendium, High-Pressure Suspendium, Scientific Suspendium Mining
 * Spearhead - Military Training, Aerial Tactics, Aerial Corps, Elite Infantry
 * Vol - Military Training, Aerial Corps, Heavier Than Air Flight
 * Wolf - Machinery, Landships, Articulated Machinery