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Monsters can be biological creatures or independent human groups that can be fought. They have different mechanics, attacks, and characteristics than airships. [1]
Monsters are classified by the game as modules. Smaller creatures that come from a hive, such as the drones of the Clockwork Wasps and Giant Bees, are classified as crew.[2]
When killed, monsters can reward the player with money, a bonus towards research, or a special, unique bonus.[3]
Some monsters, such as the Giant Spiders, have multiple modules. The game's code has a cost for the monster modules. This cost gives an idea of power.
Image | Name | HP | Size | Cost | Notes | Rewards |
---|---|---|---|---|---|---|
Giant Bee Hive | 50000 | 7x8 | 4000 | Benign: no economic
penalty or raids |
||
Giant Black Widow | 2500 + 2500 | 4x4 + 4x4 | 500 + 1000 | Minor cash payout
or research bonus | ||
Giant Wolf Spider | 3000 + 3000 | 4x4 + 4x4 | 1000 | Minor cash payout
or research bonus | ||
Dragon | 1500 | 6x1 | 2000 | Common: cash payout
Rare: Dragonhide Armour bonus | ||
Green Dragon | 1100 | 6x1 | 3000 | |||
Black Dragon | 2000 | 6x1 | 3000 | |||
White Dragon | 1500 | 6x1 | 1800 | |||
Dragon Rider | 1500 | 6x1 | 3000 | |||
Elder Dragon | 40000 | 17x3 | 20000 | -20 Income
Raids (very fast) |
Major cash payout,
~$12000 or so | |
Fleshcracker | 4000 | 2x5 | 1100 | Mooks for
Mad Scientists |
Mad Scientist towers:
(common to rare, descending order) ~500 research Computers bonus Heavy Steel Armour bonus Fleshcrackers bonus +30% Blast Dmg bonus | |
MechSquid | 3000 | 10x4 | 2000 | Mooks for
Mad Scientists |
MechSquid Bonus | |
Jelly | 40000 | 13x9 | 3000 | Minor cash/research,
sometimes nothing | ||
Moon Disk | 60000 | 30x30 | 20000 | Common: 2000 Research
Rare: Moon Disk Fragments bonus | ||
Giant Squid | 90000 | 39x6 | 8000 | Usually cash, sometimes nothing | ||
Undead Giant Squid | 100000 | 39x6 | 7000 | |||
Turtledove | 22000 | 12x5 | 200 |
Benign: no economic penalty or raids |
Common: Cash Payout (2 variants)
| |
Clockwork Wasp Nest | 40000 | 6x5 | 4000 | Research points or money | ||
Brigands | n/a | n/a | n/a | Building + 1-3 Landships | Economic penalty, rarely raids.
Evolves to Pirates if not destroyed. $3000-6000 cash payout | |
Pirates | n/a | n/a | n/a | Building, usually multiple airships | Conducts airship raids + economic penalty.
Evolves to Pirate King if not destroyed. $3000-6000 cash payout | |
Pirate King | n/a | n/a | n/a | Several large airships with at least two specialized for boarding. | Conducts long-range airship raids + economic penalty.
Similar cash payout. | |
Stone Guardian | 15000-50000 | varies | 5900-13000 | 14 varieties, Guardian I through Guardian XIV.
guardians have 4 attack types, each only uses 1: - several small purple orbs fired in sequence - several purple orbs that swarm around their targets - a single large orb that returns to the guardian after being fired - a single orb that disappears after impact |
Cash
Rare: strengthened stone armor |
Fleshcracker concept art
Turtledove concept art