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Weapon
This article is a stub. You can help Airships: Conquer the Skies Wiki by expanding it. Weapons are a type of module used to damage enemies. Most of them achieve this by firing some sort -
Monster
This article is a stub. You can help Airships: Conquer the Skies Wiki by expanding it. Monsters can be biological creatures or independent human groups that can be fought. They have different mechanics, attacks, and -
Module
Modules are used to construct airships, landships and buildings. They consist of a number of square tiles, and are usually covered in armour for protection. Hit points are a value which dictates how much damage -
Airships: Conquer the Skies Wiki
About Airships: Conquer the Skies is a real-time strategy steampunk pixel game developed by David Stark. Players can command fleets of airships both against other players across the Internet and in single-player strategic -
Moon Disk
The Moon Disk is a monster that hurts regional income (-20) but does not conduct raids. Fighting it can be a challenge due to its substantial HP (it can absorb several ships' loads of ammunition -
Strategic mode
Strategic Mode is a single-player game mode where the player starts with with a small city-state (one shipyard-bearing City, with smaller towns around it) and aims to dominate the entire map. Players -
Resources module
Resource Modules are modules that provide the resources the modules of a construction need to function. All constructions will need at least a supply hatch, and most will need many more resource modules in a -
Propulsion module
Propulsion modules are modules designed to move airships and landships. Modules are divided into two categories, landship propulsion and airship propulsion. A steam-powered propeller, used to move the ship forwards and back. -
Structural module
Structural Modules are a category of module consisting of modules designed to provide a general increase in health and structural integrity to an airship or landship, and modules designed solely to serve as connections between -
Armour
Armour plating is used to protect ship modules from damage. Each module tile has its own armour plate that can be individually damaged. While the armour plate is in place, damage is reduced by its -
Troops module
Troop Modules carry soldiers to guard your airship against enemy boarding attempts. Some modules also enable boarding actions against enemy airships. There are currently four troop modules in the game, three of which providing their -
Airship
This article is a stub. You can help Airships: Conquer the Skies Wiki by expanding it. Airships are constructions built out of modules and the namesake vehicle of the game to the date (Version 7 -
Lift module
Lift Modules are modules that use Suspendium to keep Airships aloft. -
Suspendium
Suspendium is a teal-coloured crystal used to keep airships aloft. Suspendium doesn't actually cancel out gravity. Rather, Suspendium crystals repel one another when charged. In the world of Airships, Suspendium is absolutely everywhere -
Building
This article is a stub. You can help Airships: Conquer the Skies Wiki by expanding it. Buildings are constructions built out of modules. In the base game, all constructions are considered "fighting platforms" as are -
Heraldry
This article is a stub. You can help Airships: Conquer the Skies Wiki by expanding it. Heraldry is a system that allows players to use either random or custom coat-of-arms to identify their -
Landship
This article is a stub. You can help Airships: Conquer the Skies Wiki by expanding it. Landships are constructions built out of modules. They became available in Version 7.0.0. Landships are supported by -
Version 7.0.0
Features[] Landships! Vehicles with tracks and legs., Enemy crew can be trampled by landships., Better crew AI and controls for moving outside: you can select floating rocks and the ground and give your crew orders -
Version 6.4.0
Features[] French translation!, Sorting and filtering when opening ship/building designs., Option for toggling to outside view during combat., Ship command buttons are now in a fixed panel at the bottom of the screen, making -
Dragon
Dragons are large fire-breathing reptiles that use Suspendium to help them fly. Dragons can be encountered in the game. It is possible to tame dragons that have appeared and use them in one's -
Version 9.2
Air Hussars, small one-person airships, strong against light- to mid armored ships that lack anti-unit weapons but are very vulnerable to anti-unit weapons and planes., Triplanes, fast-moving heavier than air flying -
Technology
In the campaign, researching new technologies unlocks special modules like the Suspendium Cannon and the Heavy Cannon. Research takes place in "ticks", rather than the constant progress of shipyards, spies,& city-pacification. Every "tick"--roughly -
Aircraft
Aircraft launch from their base air/landship or building and autonomously attack their parent's target. In theory, Tri- and Bi-planes can engage other aircraft (all aircraft can engage airships), though it's unclear -
Ramming
This article is a stub. You can help Airships: Conquer the Skies Wiki by expanding it. Ramming is an intentional collision used to damage an opponent. It can be triggered using the "Ram" command. It -
Turtledove
Turtledoves are mutant sea turtles that have achieved flight by accumulating Suspendium in their shells, which as a rigid mass of bone, is an excellent and safe matrix for the Suspendium. Turtledoves use their elongated
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